(Click the flag two times the first time) Here are my concepts for ms+ bosses. Here is how they work: 9/10/11: you already know 12: 12 counts down from 12 to 0 each second, once it reaches 0 you must STOP uncovering the board, each mine you uncover speeds up the countdown, if you uncover 12 mines its game over. 13: it activates it's burners and comes crashing down from the top of the screen, then it turns them off and you must click it in a short amount of time or it explodes 14: flips the screen 15: there are 4 giant mines at the corners, click the boss in under 15 seconds or it will make them explode (only clickable if there are 5 or less seconds left 16: you must click it or it explodes, each time it's clicked it splits, before reuniting at the centre and starting over 17: thunder strikes from time to time, preventing you from uncovering part of the board 18: 9 but more aggressive 19: moves like 9 but behaves like 10 20: 10 but more aggressive 21: moves like 11 but must be handled like 10 22: 11 but more aggressive 30: moves like 9, places flags like 11 and behaves like 10 Centi (or 100): she gives you 100 seconds to clear the board, she'll also move to a random spot on the screen, each time you click her, one of her nine orbiting mines explodes, removing 10 seconds from the timer. ∞: summons the other bosses from time to time
I think I'll remake these once episode 4 comes out, if it ever comes out. Credits: Jorel Simpson: Ms + My friends: designs and mechanics of 14,15,16 & 17 TFBG: motivation to make these. Music used: Final boss 9 Final Boss 10 Final Boss 11 Minesweeper final boss [phase 9] (icely puzzles) Final Boss theme Minesweeper True Final Boss theme Minesweeper True Final Boss theme (phase 2) Minesweeper Ninesweeper After beaten Hundred demons night Mine→limit Credit me if you want to use them somewhere!