A platformer character with a moveset and design inspired by OVO. I wasn't gonna make this into a game myself, but YeahKid wanted me to code it so i guess I'm making the whole thing. Obviously they're gonna have a ton of input though with the concepts for everything though. ----- KEYBINDS: W - Jump A - Run Left S - Crouch/Slide D - Run Right SPACE - Walk ----- MOVES: WALL JUMP: Jump facing a wall, touch that wall, slide down it, and jump. This sends the player up and off the wall they are sliding down. They can only control how high they jump off the wall. Everything else is up to fate. If the player lands on the ground, they will return to normal. SLIDE: Build up speed and, while moving, crouch. This allows the player to get under cramped areas. While grounded, the player will bounce on a wall if they cannot get up whenever they touch it, or they are holding the crouch button. While airborne, the player will slide down any wall they touch. The only way to interrupt a slide is by long jumping or colliding with a wall. LONG JUMP: While sliding, jump. This will send the player forward and upward at high speeds. If the player collides with a wall, they will slide down it. But if they are holding down the slide key, they will bounce off that wall and start to slide again. If the player touches the ground, they will return to normal, but if they are holding the slide button down when colliding with the ground, they will start to slide again.
@YeahKid001 asked me to make this for a game they wanna make :p they didnt ask me to make the whole thing inspired by OVO but here we are cause i like OVO