Turbo Mode needs to be on. F - Flag Left Click - Open Tile Once a tile is opened (assuming its not a mine) it will reveal how many mines are around that tile. No number = 0 mines. To win, you must place a flag on top of all mines, no flags can be on top of non-mines.
Each tile has a chance to become a mine, ---------------------------------- Easy - 1 in 5 Normal - 1 in 4 Hard - 1 in 3 Gamer - 1 in 2 ---------------------------------- There is no set amount of mines in any difficulty, this means that there is a chance for the easy mode to have only mines, although its no likely. This also means that there is a chance for zero spreading to not occur if there are no zero tiles. If you are unlucky and get a lot of mines, Scratch could hit the clone limit, and you would need to restart. Be aware that this project is slightly glitchy, I am not the best coder. I tried my best lol