This project implements a solution to the Cereal Box Problem. Imagine that a game card is placed at random in a cereal box. There are 6 different cards in all, and once you collect all 6 you will win a prize. How many boxes do you need to purchase to collect the prize? You will enter in the number of trials, and then the program will run the simulation that many times. The results will be placed into a list.
The idea for the Cereal Box Problem came from a math magazine.