(press space to change costumes) hello guys I've been on and off scratch and doing some joint animating but that's besides the point I'm not totally planning anything trust --- anyways, if you care to read any of what I'm saying: I found a lot of joint animating techs, to help really bring out my joints these tips are: - using shift sizing: what this means is, you hold shift and you change the perspective sizing- unlike the regular size change, you are instead changing how people look at it from a different angle. you can create first person like this, too :) make sure to rotate some of your parts depending on your needs - instead of limiting yourself to a simple one costume to animate, why not get parts from others? by using other parts from costumes, you aren't limiting yourself - trust the process. its gonna be looking silly at first, but when you finish, depending on how it looks, you can choose to keep it or try again. joints aren't easy, but it helps bring out some of your animation
dw about the costumes u see rn they aren't important totally not :D