To initiate a scavenge fill out this form, report gains in this project. Managers roll what dragon rarity you get. # of dragons // goal // plague saturation // what dragon on the list of your storage to start at // auto avoid plague encounters or not? // gains and losses If you get a decimal round down. Plague encounters are bugged so none will happen. This will be fixed soon. For now assume the plague is not severe yet. So this is a grace period. Dragon sick roll: (# of dragons / immunity percentage) / 10
Scavenging percentages: Close scavenge percentages: Takes 6 minutes - 1 turn Dragon find! 20% Common 75% Rare 15% Very rare 5% Super rare 3% Ultra rare 1% Legendary 0.5% Mythical 0.25% Plagueborn 0.25% Resource find! 70% Food: (# of dragons + (1-100) * # of dragons) Salve: (# of dragons + (1-100) * # of dragons) Water: (# of dragons + (1-100) * # of dragons) Plague find! 10% Plagued dragon: 50% Dragon sick! 5% (0-5)*(# of dragons)/immunity Dragon hurt! 5% (0-5)*(# of dragons)/strength Dragon dead! 1% (0-5)*(# of dragons)/strength*10 Dead dragon 50% Dragon sick! 5% (0-5)*(# of dragons)/immunity Plague material! 5% 5*(# of dragons)/immunity Cure research! 5% (1-3%) Medium scavenge percentages: Takes 30 minutes - 5 turns Dragon find! 10% Common 60% Rare 20% Very rare 10% Super rare 6% Ultra rare 2% Legendary 0.75% Mythical 0.25% Plagueborn 0.25% Resource find! 20% Food: (# of dragons + (1-100) * # of dragons) Salve: (# of dragons + (1-100) * # of dragons) Water: (# of dragons + (1-100) * # of dragons) Plague find! 70% Plagued dragon: 60% Dragon sick! 5% (0-5)*(# of dragons)/immunity Dragon hurt! 5% (0-5)*(# of dragons)/strength Dragon dead! 1% (0-5)*(# of dragons)/strength*10 Dead dragon 40% Dragon sick! 5% (0-5)*(# of dragons)/immunity Plague material! 5% 5*(# of dragons)/immunity Cure research! 5% (1-3%) Long scavenge percentages: Takes 2 hours - 20 turns Dragon find! 70% Common 60% Rare 20% Very rare 10% Super rare 6% Ultra rare 2% Legendary 0.75% Mythical 0.25% Plagueborn 0.25% Resource find! 20% Food: (# of dragons + (1-100) * # of dragons) Salve: (# of dragons + (1-100) * # of dragons) Water: (# of dragons + (1-100) * # of dragons) Plague find! 10% Plagued dragon: 70% Dragon sick! 5% (0-5)*(# of dragons)/immunity Dragon hurt! 5% (0-5)*(# of dragons)/strength Dragon dead! 1% (0-5)*(# of dragons)/strength*10 Dead dragon 30% Dragon sick! 5% (0-5)*(# of dragons)/immunity Plague material! 5% 5*(# of dragons)/immunity Cure research! 5% (1-3%)