How to implement this in the game This could honestly be a full bossfight. Art 1 is stage one. It goes all the way to stage 6. Stage one is basic encounter, 2 is first fight, 3 is phase 2 of fight then it runs away. You encounter it again on the later nights as stage 4 and stage 5 is phase 2 of fight. Stage 6 is final fight.
Based on an eyeball image from google, and I think it kinda looks like doors eyeball thing Diary Entry #1 It was opening day, the neon glow of the arcade machines glistened with the light of a thousand suns. The customers were rolling in, and the laughter of children echoed through the room. But something was wrong. Deep in the source code there was a mistake, and that mistake could cost them everything. People had walked in there thinking they would have the time of there lives, and by the time they realized, it was already too late. The sirens of the police sirens still ring in my ear. I was fortunate enough to escape, but others weren’t. If I could’ve warned them, I would’ve… That night I ran like the wind. The doors closed behind me, and I still dream of the screaming of the people.