Hold - Aim Up Arrow - Jump Left and Right Arrow - Move the dog is my 6 mo old fox red lab. he was probably like 3 or 4 mo old when the photo was taken. Future Plans: Background Music New Items New Level Rewards
Patch Notes 1.0 - Release - Released game 1.1 - Deflection Update - Deflect Chance - Get Deflect Chance with levels - Deflect chance wears off when used to much - 10 Base deflect chance - Bug Fixes - Game now ends when the player dies, before if the player was continuously hit by targets or attacks in quick succession it would not stop running. 1.2 - Bow Update - Automatically reloads and charges bow, once charged click to fire where your cursor is - You can also hold to automatically fire where your cursor is - Made bow string appear 2.5x bigger. - Animation for shooting targets - Animation for deflecting attacks - Changed XP drop equation (8*Level+5*(0.3-0.9) -> 4*Level+15*(0.45-0.7)) - Bug Fixes - Fixed bug where player rotation breaks if levelling up while getting hit by a target 1.3 - Levelling up - New Attributes - XP Gain - Overall XP Gain modifier - Deflection Stability - Decreases the amount deflecting lowers your deflect chance - XP Drop Speed - More = Faster XP Drops - New Level-up Rewards - +15% XP Gain - +15% Deflection Stability - +25% XP Drop Speed - XP Drop Rework - XP Drops get less common in the late-game (Based on # of targets shot) - Levelling up can help you offset or even reverse this - Nerfed XP gains from XP Drops (45-70% -> 25-45%) - Reworked XP Display - Now shows the progress towards levelling up 1.4 - The Item Update - Set up a system for creating a lot of new items - Items spawn every 8-14 Seconds - New Items - Bomb - Destroys all enemies when collected - Lokicoin - 50% chance for +25% XP Gain, 50% chance for +10% Target speed. - Potion - Double aiming/charging and reloading speed for 10 seconds - Medkit - Gives +2HP - XP Rework - XP requirement increased by 50% - Changed XP Drop values 1.5 - misc update (WIP) - Targets fade away after being shot - Base Charging time: 8 -> 12 - Base Reload time: 20 -> 12 - Aim speed level up bonus: -50% -> -20% - The distance your mouse is from your character now has a large effect on its distance from the player - Attack Speed scales faster - Reworked bow hit effect - New background animation for potion boost - New level up bonus: 10% more items - Fixed bug that prevented several level-up bonuses from being drawn - Added Clouds - Items will drop from clouds - Clouds with sparkles could drop an item - Item drop time increased from 8-14 sec to 10-20 sec 1.6 - Misc update 2 - At 8 tick or less total shooting speed will only fire if hovering over target - Note: This honestly took me like half an hour to get . working with all the bugs to patch - XP Orbs now fade out instead of instantly disapearing when collected - New Level Rewards - 20% more valuable XP Drops - Attack CD boosts now buffed from -20% CD to -30% CD - Item sprites adjusted to fall from cloud better - New display showing total Attack CD - New Items - Dagger - Deals 1 damage to player - XP Potion - 2x XP Gain for 15 seconds