KEEP IN MIND THIS IS A WORK IN PROGRESS! Levels from 3-2 on are not finished yet. If any levels before aren't changed for whatever reason, please comment. I will do whatever I can to fix it. CONTROLS: Arrow Keys / WASD - Move Spacebar - Shoot Fireball (When Fire Mario) E - Edit Mode L - Load Level R - Reset Level Q - Select hovered tile X - Run Numeral Keys - Tiles Select: 1 - Ground Blocks, 2 - Usable Blocks (Dotted one is hidden question block), 3 - Bill Blaster, 4 - Pipes, 5 - Semisolids, 6 - BG Tiles, 7 - Life Tiles, like bushes, 8 - Clouds, 9 - Mountains, 0 - Castle and Flagpole I - Objects Select: Goomba, Green and Red Koopas (Cannot be kicked), Piranha Plant (not useless anymore), Bullet Bill (same as with Piranha Plant), Super Mushroom, 1-Up Mushroom, Multi-Coin, Starman, Flagpole, Green and Red Paratroopas, Poison Mushroom O - Mario Spawnpoint, Coin
DimonKILL for SMB Tile Platformer Test Nintendo for Super Mario ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Note: Some aspects of the levels, other than the floor, will be changed. This is one make this game possible, as not all levels can be cleared normally without the ground.