Controls: Mouse --- click to shoot and move around to change shooting direction (Hold down for rapid fire) Space key --- SHOCKWAVE ability (10 sec cooldown) B key --- BOMB ability (15 sec cooldown) *Press W to stop music (I wonder where the music came from...)* C key --- Change backdrop (It has a 1 second cooldown) This game is based off of the weakness of GPR radar waves. They are easily absorbed by water, making it hard to find artifacts underground. In order to fix that issue, my FLL team developed a very cool way to penetrate water and other soil types. Check out our website: https://sites.google.com/renertschool.ca/teamtechtonicrsr/home
V1.0 --- Release V2.0 --- Map/ sound rework V2.1 --- Fixed multiple bugs regarding the rework V2.2 --- Fixed shooting bug when you aim down toward the right. V3.0 --- Added shockwave ability V3.1 --- Instruction reworded V3.2 --- Bug Fix(s) V3.3 --- More Bug Fix(s) V4.0 --- Buff for enemies and cooldown buff for shockwave. Added BOMB ability V4.1 --- Bug Fix V4.2 --- Code cleanup (it was messy) V5.0 --- Added H̸̞̥̀̉̽͒a̴̹̜̱̪͐͗̈͆̕ĺ̵̻͒͊̌͠ḷ̴̮̠̊̾́̏̈́ò̶̘͖̑͛w̶͓̻̘̤͔̆̊̌̈́̚ ̵̨̨̎̂͐P̸͙̀̎̄ủ̶͙͖̥̥ŗ̶̃͂̏̆p̸̞̗̪͝ͅl̸͉̑e̶̛̼̦̒̍͆ ability V6.0 --- Cooldowns added V6.1 --- Cooldowns bug fix V6.2 --- Small changes made to the Cover V7.0 --- Ability end effects added; Shockwave ability buffed (2 waves instead of 1) V7.1 --- Gun animation rework V7.2 --- Bomb ability Buff: 50 projectiles; 170->180 + Random bullet size (for some variety) V7.3 --- Added admin powers... V7.4 --- Added stop music key and buffed shrine V7.4.1 --- Animation for shockwave V8.0 --- Aura added (currently hidden cause the amount of aura you gain covers up the entire screen. Especially if you use the forbidden technique...) V8.1 --- Anti cheat mechanism (to stop inf score glitch) V8.1.1 --- Shockwave nerfed (It was too OP) *Currently working on backgrounds update* V9.0 --- Added backdrops V9.1 --- Fixed map changing bug