Instructions --PLEASE USE TURBOWARP-- Press any button to skip the intro. Scroll down further on how to Save your Data. Controls (So far) Arrow Keys - Move Player/Navigate (in menus) Z - Confirm (in menus), interact, advance dialogue. X - Cancel, skip dialogue. C - Open in-game hud on Overworld. Tutorial for Saving Data: - After you first saved in the Ruins interacting the yellow star point, click on the green flag to restart the project and enter the main menu. - The main menu should display your current save status during your play session. Navigate to Options and press Confirm (Z). - Options should be shown upon the screen. Use Arrow Keys to navigate and confirm to Save Data. - Select Import/Export Data - Then right click on the save data list with the mouse and click export. This will save the entire save data as a .txt document. When loading back up when you come back, repeat the same thing, but go import and select your save data. **NOTE THAT CHANGING ANY DATA ON THE TEXT DOCUMENT WILL EITHER CORRUPT SAVE OR PREVENT THE GAME FROM BEING PLAYABLE**
---Current Version: V0.2.5.1-- Patch Notes: v0.1 - Finished developing the introduction, title screen and instructions. v0.2 - Finished player movement, fixing collisions, added beginning and Flowey room. v0.2.2 - Added seperate hitbox for player collision and event triggers. v0.2.3 - Started working on the battle engine (sneak peak with Flowey). v0.2.4 - Bug fixes have been patched on the scripted Flowey fight. Added a project reset variable for Flowey to determine when you have restarted the project (WIP for future update). Flowey scenario has been finished. Toriel & the Ruins is now in development. Stay tuned for the next version. v0.2.5 - Bug fixes have been patched on collision. New RUINS rooms, puzzles, and signs have been added. Battle & Inventory Engine in development. New Options menu, including Volume, Save Data Management, Sound Test, and in-game credits will be added. v0.2.5.1 - Various bug fixes & glitches regarding to collision. Another Ruins Room added. Froggit Enemy Encounters. Adding a way to backtrack to previous rooms using script checksums. Fixed Genocide Route. Fixed Level & Stats system. Added Save Data Transfer tool to transfer save data from (v0.2.5) to (v0.2.5.1); use with caution. Anti-Cheat W.I.P. Credits: - PainInCode - text engine, please check it out by the following link here: - DaBestMarioPlayer - for the dust animation particles for battle. Original dust project link here: - Toby Fox and Temmie Chang - Undertale and its assets. Please go support the official release here: https://undertale.com/ - Griffpatch - For the RPG tutorial, special thanks to this genius. Go support his work here: - Additional special thanks is added in-game prior to V0.2.5.1