- Heavily Based off of Grace on Roblox - Notes - https://scratch.mit.edu/projects/1317813157 Modifiers are BUGGY! Press the keys 1-7 for a different song! (Must be in Lobby) Press the 0 key to see Rue - Controls - WASD to Move Space to Jump C to Crouch (Hold C to keep Crouching) V to Slide (Hold V to keep sliding) M1 / LMB to Flash Press the ~ key to enable all modifiers (MUST BE IN LOBBY) You have to refresh the page to remove all modifiers! Approach the blue rift to start the game, I'm going to add Goatman soon - Entities - Carnation Slight Heed Dozer Litany Ire Mime Drain Sorrow Sundial Wandia -- How to Survive -- Carnation - Pink static will cover your screen for a brief moment, this means Carnation has spawned, try to find a room with a blue arrow, that's where the safe spot is, go to the safe spot to survive Carnation Dozer - Dozer (It looks like a yellow king) will appear on the screen, and will open it's eyes after 2 seconds, once this happens, you have to be Crouching and staying still to survive it Litany - (Looks like a Nun with three eyes) Litany will appear on the screen, it will open one of it's eyes and close them afterwards, it repeats this process three times, if one of Its eye is open, you have to be crouching OR sliding to survive it Mime - It follows you, don't touch it, if you're cornered or it's blocking your path then flash it to push it away Drain - It appears randomly from time to time, once it appears it will chase after you, flash it when it's about to get you Sorrow - Will appear randomly, and will take a few seconds to attack, Hide under something when it attacks before you d**. Sundial - Will appear randomly, flash them when their timer is 5 or below to vanquish them, if their timer reaches 0, You will d**. Wandia - appears with It's eyes closed, then opens them after a few seconds, if you slide or wall jump when it's awake, you simply d**, will despawn after a few seconds. (OC/Entity by Me) ----------------------------------------------------------------- this is somewhat a "Grace in Scratch" project and a Grace fangame. Ire acts differently in this game, you have to be mid-air during it's last frame to survive it (because Ire in Grace is WAY too easy) ---------------------------------------------------------------- Yes, I'm , every design of these entities are made by me. ---------------------------------------------------------------- hidden tips: If somehow, Ire and Dozer spawn together, their attacks will be delayed, if Dozer spawned first, Ire will not "Open" their "head" until Dozer finishes attacking, if Ire spawned first, Dozer will stay sleeping until Ire finishes attacking, if they SOMEHOW spawn at the same time, Ire will always attack first ---------------------------------------------------------------- (This is a sequel of 'Reprieve: The Passage' & 'Reprieve: Respite') R:TP - R:R - Release 30/04/26 Genesis update (Changed Crouch mechanic, buffed move speed, added more entities) 1/5/26 Added Wandia, Changed projectname 2/5/26 Properly made saferooms and modifiers 3/5/26 Redesign above objects 5/5/26 Added carnation parrying and nerfed slight and heed chances 7/5/26 slightly changed Jump and Fall costume | added Seesay (Unfinished) 9/5/26 Added Seesay | 19/5/26