WASD to move Left Click to shoot Move Mouse to aim 1 to switch to Minigun IF YOU OWN OTHER WEAPONS: 2 to switch to Shotgun 3 to switch to Cannon 4 to switch to Laser When level editing: Left arrow key to move tile selection left Right arrow key to move it right Left Click to place R to switch between Place/Remove
Dedicated to @shrekthemouse Use turbowarp for speed: https://turbowarp.org/1311212325 9/24/26 Fixed bug where turrets were movable 7/16/26 Console is now draggable 7/15/26 Completely overhauled console ui with autocomplete and other features. Added "alias" "bind" "unbind" "unbindall" ConCommands 7/14/26 Completely restructured console, now you can use in-line arguments Added ConVars for more customization Added Level 9 and Level 10 from original game Added Level 4 Spawner Enemies now have pathfinding Added a navigation floodfill for enemy pathfinding Cannon bullets speed changed from 15 to 23 Cannon bullet damage now increases +10 per level 7/13/26 Fixed darkness lag bug Changed main menu screen to match the original game Bullets now collide with the exterior walls 7/12/26 Movement for multiple things now uses delta time Added Cannon Boss Made tank treads more prominent and detailed Made healthbars look nicer Decreased explosive barrel hp from 30 to 15 Enemy cannons and rockets no longer have extra hp Fixed an issue with enemy bullets rendering wrong Changed Bricks health from 50 to 27 Updated some textures to match the original game Adjusted explosion barrel radius from 80 to 115 Lowered Gate health from 50 to 15 Removed old levels and added 8 levels from the original game Sounds now match the original game more closely 7/11/26 Enemy laser now deals less damage Boss health is now 2000 instead of 500 Player armor upgrade now only adds 30 HP instead of 80 per level Fixed health display bug 7/9/26 Lowered player base HP from 100 to 30 Changed cam zoom level Removed Cannon from the level 1 spawn pool 4/29/26 Levels now unlock if the previous level was beaten, and can't be visited unless it's unlocked 4/28/26 Added Shotgun Boss Updated some menu screens and font for the numbers Cannons and Lasers now have 100 HP Spawners now drop 500 coins Enemy Rockets now drop 400 coins Enemy Cannons now drop 600 coins The shop now fully works. Player upgrades, buying weapons, upgrading weapons. Buying and upgrading weapons with your cash now works, but all weapons are owned by default for now Player Speed and Armor Upgrades now function Player weapon upgrades now influence weapon damage Added menus for upgrading weapons and checking their descriptions/stats 4/27/26 Added Rockets Boss Added Rockets Turret Added new enemy tank: Rockets Added Gate Walls for all your mapmaking needs. Enemies now must see you before attacking and have blind spots 4/26/26 Added Laser Boss Added Level 3 Spawner to spawn the lasers with! Added Enemy Laser Turret Added Enemy Laser Added a confirmation screen for exiting levels/level editor Added level lose and level win screens Added medkits and crates now drop medkits. They heal 20 hp Added craters when enemies die Added shrapnel to make the grass less bland 4/25/26 Added Player Spawn tile for all of your mapmaking needs Added enemy Cannon Turret and Shotgun Turret Added enemy Cannon No longer wasting level storage on boundary walls, they are rendered in just beyond map limits, and tanks can physically no longer escape the map limits Camera now moves toward mouse like in the original game Fixed some aiming issues Fixed some mouse cursor issues in the level editor Fixed tiles not updating their scale Level editor improvements and fixes Added enemy turrets: Minigun Turret Player can now die Added Explosive Barrel: To blow up tanks! Added level selection screen Added game music to contrast with menu music Added enemy classes and the Enemy Shotgun Added Laser: For all your destructive needs! Added Cannon: Have some splash damage! 4/24/26 Added shadows Added saving and loading levels Fixed a bug where walls didn't render with pen Added music button Added Level editor & Edit mode: You can now place tiles, and spawners do not spawn while in edit mode Added credits panel Added buttons Added shop menu screen Added a main menu screen 4/23/26 Added bricks Added enemy bullets (enemies can now damage tiles and the player), player health, and enemies now shoot at players Added coins: Tiles and tanks now drop coins Added Crate Added Spawners: now spawn things every 5 seconds and have the neat readout bar Added Concrete Added tile system Added camera movements and camera shake Added Shotgun Added Minigun Dumb tanks now take proper damage instead of doing the math cheaply! (Yahoo!) Dumb tanks can't run over eachother anymore (They now collide! Yahoo!) Added Player Bullets Created Enemy Tanks Created Player