YOU BOUGHT A GROTESQUE. BLOOD THIRSTY. FLESH HUNGRY RETRO GUBBY. SOME CALL IT "SILLY". TAKE CARE OF HIM. ------------------------------------------------------------------------- HOW TO PLAY: YOU USE THE MAP TO TRAVERSE AROUND YOUR NEIGHBORHOOD. CLICK ON EACH BUILDING/ DRAWING ON THE MAP TO TRAVEL THERE OR USE 1, 2 AND 3. CLICK HAND (OR EMPTY AREA ON MAP) TO STOP LOOKING. YOUR GOAL IS TO KEEP HIM ALIVE FOR 250 SECONDS. IF HAPPINESS AND SLEEP REACH 0 AT THE SAME TIME HE DIES. IF HUNGER REACHES 0 BY ITSELF. HE DIES. TAKE CARE OF HIM BY MANAGING THE STATS IN THE CORNER. GOODLUCK. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HOUSE IS WHERE GUBBY IS. PUT HIM TO SLEEP BY CLICKING RED ARROW. AND YOU CAN USE EMERGENCY LIMB BUCKET. STREET: KIDNAP HUMANS TO GET MEAT FOR YOUR GUBBY. BUTCHERY: AFTER KIDNAPPING A HUMAN. GO HERE AND CLICK THE TABLE. THEN CLICK ON THE HUMAN TO CHOP THEM UP. CLICK ONE LAST TIME TO TAKE LIMB. HUNGER: GET LIMB. FEED TO GUBBY OR PUT IN EMERGENCY LIMB BOX. DRAINS SLOWER WHEN SLEEPING. SLEEP: DRAINS THE SLOWEST. UPON EATING, WILL DRAIN 10 MORE. CLICK THE ARROW IN HOUSE TO GO TO BEDROOM. CLICK BED. LEAVING WILL WAKE HIM. FEAR (MAJOR): IF ITS OVER 80, JUST ACCEPT YOUR# FATE; GUBBY GAINS FEAR WHEN HES SLEEPING, WHEN YOUR GONE, AND WHEN ANY OF HIS STATS ARE LOW. THIS CAN BECOME A MAJOR ISSUE AND CAN EVEN SELL RUNS. DO NOT LET THIS GET HIGH PERIOD. WHILE SCARED, HE WILL BE PARALYZED WITH FEAR, NOT LETTING YOU DO ANYTHING EXCEPT PET HIM, AND EVEN THAT BECOMES NULLIFIED WHILE HES SCARED. HAPPINESS (THE MOST COMPLEX ONE): DRAINS THE 2ND SLOWEST (VARIES). WHEN CLICKED, YOU GET 2 HAPPINESS. WHEN EATING, YOU GET 15. WHEN SLEEPING, WILL DRAIN FASTER. WHEN SLEEP IS UNDER 50, HAPPINESS WILL DRAIN EVEN FASTER. WHEN SLEEP IS UNDER 25 WILL DRAIN WAY MORE FASTER. WHEN GONE, WILL DRAIN FASTER. FEAR: TONE HIS FEAR DOWN BY PETTING HIM. WHILE HES SLEEPING, AND WHILE YOUR AWAY, HIS FEAR GOES UP. DONT LET IT GET OVER 75 OTHER WISE HE WILL BE PARALYZED WITH FEAR, AND YOU CAN ONLY PET HIM. WHILE ANY OF HIS STATS ARE ON CRITICAL CONDITIONS, HIS FEAR GOES UP TOO
HENWEE MADE THIS ALL HIMSELF. CREDIT IF REMIXED. will expand. and fix bugs. PATCH NOTES ↓↓↓↓↓↓↓↓↓↓↓↓ v1.1 (latest) // dire fix -turned limb into a separate sprite. reason: working with the limb system while it was a part of the human was very problematic, and very buggy. this will make the experience for you less buggy, and easier to code for me. ---------------------------------------- v1.0 (previous) // RELEASE duuuhd duud drrr duuurr