The only controls needed: a Mouse, or on mobile use a spare finger- NOT YOUR OWN! A spare finger works. Bonuses: Catching 10/10 Ducks will result in a 10,000+ score (as the round progresses, it will multiply to 15,000, 20,000, and finally 30,000). The Green-headed duck will reward 500, the Blue-Feathered duck will reward 1000, and finally the Red-Feathered duck will reward 1500. If the player selects Game, the reward for catching a duck will be split in half. The Left Box: the amount of ammo left. The Player has three shots to catch all the ducks. If the player fails all three times or the ducks stay flying for long, they will fly away. The Middle Box: it can contain the number of ducks HIT, and the bar in length for the amount needed to pass the round. The bar will start at six. Once progression is made, the amount will increase. The Right Box: General display to track the score the player has made overall.
I made a Duck Hunt clone. This is an attempt at recreating a game on a platform, I thought it would be nice to do something different from my usual games. All rights truthfully go to Nintendo, this serves as an appreciation project for how long the franchise has been going for and what it once used to produce.