---- READ THESE PLS! ---- If you want to know the FULL potential of items in game, please refer to the index! It is a very helpful and organized description of all enemies and weapons in game! The doomspires stages and the boss are fully complete, all that's left to make are gears. -- Controls -- WASD Movement Q to dash (gives small amount of i-frame time) Q + Space to long dash (doesn't give i-frames) Time sword slash to parry Click/Hold Click to use weapon -- Ready to initiate combat? -- Combat Initiation is a chaotic experience with many unique items and enemies! Experiment with different combination and synergies, the loadout is all your choice! Do you have what it takes to ascend the spire of certain doom? STAGE 5 UNFINISHED!! -- Tips (until i make general mechanic index) -- Try out different weapon synergies! Yellow flash - parriable Red circle shrinking - projectile parriable Orange flash - precise parriable (first frame of the sword slash parries it ONLY) Blue flash - not parryable Attacking while near an enemy life steals (as long as you use a primary weapon) All projectiles are parryable unless there is a blue flash before then SYNERGIZE YOUR WEAPONS!!!!! WEAPONS have different synergies that can make them more powerful and unique, such as shooting fire on something :p SYNERGIES DO GIVE A GREAT AMOUNT OF STYLE TOO IF YOU CARE ABOUT THAT!