WASDEQ to move the cube IJKLOU and arrow keys for camera space for a random little tetrahedron I think its pretty cool... I am making a game using a (slightly more accurate) 2d version of this physics, but since I'm not planning on making anything with this 3d version, I thought I might as well share it. It was very simple to make, it only took about 10 minutes to make since there are no object/object collisions (plus hours of bugfixing just because I accidentally removed a length(springs) from a repeat () block) Use this for anything with credit :)