This is a 3d representation of a 4d cube Change the 'rotation axis' variables to choose plane of rotation. 1=x axis 2=y axis 3=z axis. 4=w axis Press space for the classic tesseract rotation most rotations may seem normal but once you start changing lots, it begins morphing in different and unpredictable ways #maths #all #4d #geometry #shape #tesseract #cool #interactive #maths #all #4d #geometry #shape #tesseract