Using LCG is simple! 1) Place numbers in [SEED] and [Initialize RNG]. The conditions for the numbers are detailed in the editor's comments. 2) Use the custom block [Next Random] to generate values starting from the seed! You can set the Minimum and Maximum parameters, just like how you would with Scratch's default pick random block! 3) The resulting output will be in the (global) variable named [OUT].
Linear Congruential Generator, by ARX. LCG is a form of PRNG, or Pseudo-Random Number Generator. It makes use of the equation: X[n+1] = (A * X[n] + C) mod M where X[n] is the last generated value, X[n+1] is the new value, A is a # where (A-1) is divisible by all factors of M, C is a # that is co-prime to M, and M is a # that is preferably some small factor to some arbitrarily large power (like 2^31, or in the provided example, 3^22).