I've made too many sentinels so he'll be a support/survivalist. Concept moveset 90 hp Passives: Shades Miked's glasses can help him see nearby survivors and give a small speed boost (immensely small) Paintballer - 30 second cooldown and longer if Reload hasn't been used yet Miked will shoot his paintball gun. If it hits a survivor, they will gain invisibility for 5 seconds. If it hits a killer then it will show sight of the killer to all survivors for 5 seconds. Reload - 5 second cooldown after Paintballer is used 10 second cooldown if failed Miked will reload his paintball gun, unable to move during the process. If damage is taken, it will stun Miked for 1.5 seconds before given a small speed boost and a 10 second cooldown to try again. If successful, then Paintballer wan resist 5% less damage from all attacks until under 20 hp.ill be up again. Camouflage - 45 second cooldown Miked will use a paintball and cover himself with the paint. The paint will be the same color as the wall Miked is facing. The paint will remain for 10 seconds, if Miked gets hit during these 10 seconds, the paint is removed.