HUGGY 1 - Manual Firing Mode 2 - Automatic Firing Mode Z - Bone(from employees) X -catnap smoke C - Blue Bone (huggy created it ) V - Orange Bone(idk maybe doey the doghman) B - HUGGY Gaster Blaster N - DOEY Gaster Blaster M - smiling critters catnap smoke Gaster Blaster WASD - HUGGY HIT F - toy huggy Gaster Blaster G - Small Orange Gaster Blaster J - Horizontal sliding bones L - Dodge 9 - Set hand to red 0 - Set hand to blue The buttons in the bottom right control the direction your attacks will fire in. You can also use the 3 and 4 keys to cycle through attack directions. "Custom" uses a custom aim point that will set at your cursor position when you click. The buttons in the top left of the screen control your bonewall power. You can click on them, or use the 5 and 6 keys to cycle between them. More powerful wall throws are taller, but also slower. The buttons in the top right control the bone height. Click on one of the thirds of the slider to control the height of bones. You can also use 7 and 8 to cycle through the different bone heights. Just below the bone height buttons is a bone speed button, which allows you to modify the speed that the bones travel. Right below that is the "Pause Blasters" button. The Blaster on the button indicates whether Blasters are going to fire or not. If its mouth is closed, no Blasters will fire until its mouth is opened again. Clicking it will toggle between the two. The buttons with the hands on them allow direct control of blue magic. They allow huggy to change the gravity (or lack thereof) of the hand without throwing them or raising traps. Click on them to select them. The little square and rectangle buttons to the left of huggy allow you to toggle the size of the box between small and large. Click on them to select which one you want, but keep in mind that throwing the hand while the box is large will automatically set it back to small. If for whatever reason you are having trouble with too many clones or have bone speed set to zero, you can click the "clear all clones" button to delete all on-screen attacks. As huggy dodges, he will gradually become more and more tired. This will allow him to go into... Huggy (Phase 2) All previous attacks, plus... WASD - kissy missy hits K - Sliding bones Q - Cross Blaster Pattern E - Plus Blaster Pattern R - Blue to white bone pattern Hand Arrow Keys - Move Around Spacebar - attack huggy [He can't keep dodging forever.] H - Use item Debug codes (press P to input, see inside the stage for what exactly they do): phase choked up final impatience info crossmas holloween mr beaster underversary entirely ordinary and unremarkable If an event is active and you want to skip its dialogue, hold space while the project starts and it will be skipped.
look inside and look for human victory then look at sprites for it