=== Instructions === • Click/tap the screen on the right side of the project's screen to go to the next image, and doing it from the left will go back. You can also use the arrow keys (left and right keys) to switch between the images. === Notes === I've implemented that "badnik-bouncing" score thing. The more badniks you destroy, the more points you gain until you touch the ground or you no longer in a rolling state. Besides that, there's only a few updates on Enchanted Museum and Amusement Arcana. One of the noteable updates, here's that the long-awaited reveal of Unibotnik (shown in the 6th image), one of the Eggman-themed badniks of Enchanted Museum. The other is Electronik, but it only shows up in Act 2. And the other is making Amusement Arcana's Eggman-themed badnik, Waspbotnik (shown in the 9th image). It's this game's Buzz Bomber, but if you'll pushed away like a bumper once you destroy it. === Credits === - SEGA/Sonic Team (Sonic-related + their music) - Me. (@NeonScratcher1275) - Music Used: Sonic CD Palmtree Panic Bad Future JPEU HD I'll implement Tails' flying later, probably when I start working on Knuckles' animations, along with his climbing and gliding scripts.