They have Underestimated Frankean Airborne Units which we're "ThingA'Bouts", But of that without them realizing their jets have been Torned, Not only because of it's Anti-Air Pods, but the intense air drags too. (Said by Eskaijian, He saw it as a Powerplay.) They are still able to intercept them all of Similarities to the Dominion Tech: https://scratch.mit.edu/projects/1253914805/ which the Corsairian Air forces are no longer effective. Even as if they're too "quick" they'll remained nulled in the middle of the air, Tends to circle then strike, Their tactics have been expired & will be inevitably intercepted without a warning. I have a Massive Vessel Outside of the Sol that can Inevitably go into the Solar System, Try yapping "You can't, Blah blah blah" then it is still. Antimatter weapons you use are far more, are even far more expensive if over usages. Their C-AGDS may be Clever, but Them being stuck in a Modern Tech turned them Ineffective is also due to behind the technology. They'll be easily oversaturated within inbounds of High Speed Kamikaze drones utilized with Fiber Optics, Their Small size turned them Susceptible for Unpredictability, Even if they do have success, They'll be Scouted & Smited out to clear a way for it by Strikes. Decimator fire would Still Improperly use Antimatter, Putting themselves on high risk (One Fire is equivalent to more cost than the photon torpedoes they'd sent.) Every Forrest Tanks that uses Anti-matters have Wasted their Economy far, Them being damaged, their Antimatter eventually kills their own tanks inside. (If you want to become more unrealistic then sure.) Their Helicopters are likely to be Intercepted within Yazer Beams. (I do not use these Missiles, But I intercepted them instead with Yazer Beams.) Many other of the Corsairian Army Designs including it's Antimatter Weapons are Flawed & Found susceptible to its weaknesses. & As for those using Antimatter Weapons or Those loading Antimatter Projectiles in it, Targeting Antimatter Weapons as well as those loaded with Antimatter projectiles, including Decimator fire, APS, Etc.. They are Explosive Weaknesses, While they may save Photon Torpedoes to use it Incase of pénétration, Their Antimatter Weapons are exposed, With Superior Range, Maneuverability, Firepower, Turned to Give them a Big Bang (Somehow Damaged the Corsairian Vessels inside & dealt a critical Damage) While the Corsairian Space jets were also susceptible. Including to Targeting Every Corsairian Forrest Tanks armed with Antimatters inside, Once they have been penetrated gets a Big Bang, an Explosion Larger than an average tank Exploded due to their Antimatter Weapons, Including their artilleries, Arsenals, Etc. Corsairian Jets were found cracked, & remained Always Detected without a warning. (Search it up, because my tech follows theories.) ~<[Algeria]>~ In the middle of Algeria, the Corsairian Army were found out to have their weapons exploded in hit, Although they may have combined these defenses, but their Antimatters we're always Killing it's shooters whenever to be hit, Drones may be detected, But it became Saturated, Turning Every Tanks that are Utilized with Combined Countermeasures systems into Explosive Metal Bubbles. Their C-AGDS may be able to intercept some, but also became Saturated, yet Easy to be detected & outrunned. Due to also some Antimatters in it, Everytime, the Corsairia's uses Anti-matters, & if Hit, Comes Exploded like a Bubble. Especially to the Corsairian Airborne Units, Drag Matters. Algerians find Antimatter more inhumane than before, Later realized Frankea was their only savior to protect their total sovereignty, Joins sides for Volunteers. The Corsairians Realized that the more they used Antimatter, Turned into Explosive Targets. Later, Corsairia has been given Higher Casualties. Even if they may have Strong Armor, So does it to be Exploited. ~<[Central Asia & Xacmas]>~ Most Notable thing is it's Antimatters, as said in Algeria, Although they may be met with mountains, doesn't matter. The Slither tanks may be met with these mountains, But that is when it's not their problem. Earthmovers & Tripods corporate together to combine their raw firepower into far devastating units, Utilizing Far Superior Range, Firepower, & Armor. Even to the Corsairian Air forces, They may be stealth, But that's not how Stealth truly works. As if they may have a V shaped rear tail, they may not go faster enough. The French Military Forces have Resisted this & Began Continuous Breakdown of Corsairian Trench, they may be Small, But we're Vulnerable to Napalm/Pyrotech which the Drones were, Heads on Coordinates to avoid being Intercepted & Directly began to Bombard their supply routes, trenches, & more. While the French Razormen may barge into the trenches by raids if invaded, Them being Potentially stronger by armor & Raw Firepower turned the Trenches into a trap. Especially into the Xacmas, the French Military Forces Continues on.
The French Military Forces already familiarized with that of places, terrain, Etc.. Once again, their Antimatter Weapons may be devastating, but Explodes far greater against it's shooter when being hit or bombarded. Finally, to the Aegea, the Corsairian Navies may be presented there, However there are some using Antimatters, & without a warning, their tripods Spooked them from the depths of the sea, Targeting the Anti-matters Thingies to turn them all fried, Greatly Crowd Controlling them within ease without a warning, as if the submarines may be presented, but they are likely too traditional for Tripods Underwater to be dealt with, in a result of the Corsairian Submarines being Exceptionally Exploded. Antimatter weapons are even worse to use for submarines, the Tripods find them easy & Turned Vaporizing them into pieces. They may be clever to use depth charges, But it is unlikely to get a deal with many French Units, Them being Technically Superior is a result in Many Corsairian Navies being Exploded or Mostly Destroyed, including the submarines on its sight.