Have an answer? Respond here!! https://scratch.mit.edu/discuss/topic/881130/?page=1#post-9142197 Left and right arrows to select code to enable (or hold on either side) Both pieces of code run at tick speed when enabled, meaning they run constantly. "idle" - no code is running at the moment "per tick" - either piece of code is running constantly (once per tick) at the moment
vvvv READ THIS FOR ANALYSIS vvvv You'd notice that, since either script runs constantly when enabled, the "MY VARIABLE" should be rapidly increasing when either one is turned on. However, the one on the right side fails to do so. Why is this? I don't know... but I figured out (after a very long time) that the pitch/volume blocks have something to do with it. Any time a repeating function sends out a broadcast that includes a pitch/volume block in it, every block after it seems to just... not work. You may think it's because too many blocks in a line of code cause it to be overridden on the next tick, but as shown by the script on the left, which has many more blocks and still manages to work, this can't be the case. This may seem like a mild error, but when making an advanced game with tons of customization ability (such as a game I am currently working on), this is a pain in the butt. Scratch Team, if you somehow miraculously lay your eyes on this project, could you help me out? I don't know if this is probably just something I'm doing wrong on my end, but through mass amounts of testing, I'm pretty certain it's a glitch. Send help if you can!! Look inside the project for more info on the setup and the problem itself. #help #glitch