"DoUbLe ClIcK tHe FlAg To AvOiD lAg" I was bored until I remembered that there are some animators or platformer games that act the same way. So I went on to make a slander. Things about most animators. -Corny jokes: Even the roasts battle animations aren't offensive enough. If they drop the line "I'm not insulting you, I'm describing you" it'll be funnier. Most or some of the jokes are like "What do you call an alligator in a vest? an Investigator" come on man that's predictable enough, I want the most funny joke or meme out there that's new. -Over whispering on the microphone: If you're home alone, scream at the mike whatever you like so the jokes you're making. If that doesn't work, man up your voice and get a new mike to install on your PC (Sorry for mobile, can't help you in that part) -Using the sounds inside scratch: I think using the sounds from scratch are better off in low framed animations instead of fast paced frames. -Thousands of frames per 0.1s: Making frames if a good way to make an animation, but do not overdo it. Say you went to the point of 2940 costumes for the animation just about a corny joke and end up with a blue screen on your PC. It's sometimes worth it if it's your last project on scratch before you retire. Things about the platformer makers. -Same controls & techs: You probably remix or stole the code from another platformer and realized that it's the same jumping, movement, and even wall hopping. Try to make more mechanics like crouching or double jumping. -Infinite lives: When you get hit by spikes or lava (Yes that's mostly in platformer games) you get teleported back to the left. At least gives us like a challenge by giving us 5 or 3 lives. If you're one of those animators or platformer makers, consider yourself to change it up by making more spark into it. That's enough dissing those fella's. See ya!
And most of the time in the notes and credits: #Animation #Animations