Connect the light to the battery you can also drag stuff (plz use dragging that took like 5 hours to make i dont want that to be a waste of time)… In the future i want to make the game more realistic because right now this is not how a circuit works lol 0.1 This is a demo the art is temporary. In a later version, I’m gonna clean up the code im not happy with the variables and the names (I’m also going to go on PC and fix variables that should be from the Sprite only to clean up stuff) i’m probably gonna add levels later, but I don’t really know what to do xd 0.2 Code is cleaned up and i am probably going to make this a sand box circuit game but with campaign levels and possibly a save code implementation (it will probably make the wires lower quality to save space like less points) i fixed detection and some more miscellaneous bugs. real art coming in probably 0.4 but idk. What ik is coming in 0.3 is point division to make sure that the game does not crash after 10 minutes of drawing (removing points that dont add anything)
Inspiration: https://scratch.mit.edu/projects/1252315872 0.1 bugs Bugs i know of that might be fixed: first time you drag an object it just breaks no clue why dont ask lol, also sometimes when you click on drag mode or normal mode it just erases everything. It’s a timing issue since you can only draw one line in the future I’ll make it so nothing can be drawn over there with some math if I even decide to fix it … I’m also going to try to make detection better and faster because right now it’s kind of slow and there’s some weird connectivity with dragging not updating properly…. I might make it just detect by color. 0.2 fixed all bugs from 0.1 except for pressing the button, sometimes deletes everything and pressing the button for the first time still teleports it but less (this is all fixed with 0.21) Lol ill fix this all in 0.3 0.21 fixed teleporting and fixed a bug were it would dis when pressing the button (mostly fixed it sometimes happens idk lol…..) Updates coming in .3 rotation button tools to mess around with (different circuitry) and oc bug fixes xd