So basically what I'm looking for is a unity like UI. I'd like tabs that can be shown and hidden for a hierarchy tab and and inspector/component (preferably component) tab. You have freedom in terms of color, but I they have to be muted and preferably darker to prevent eye strain on my users. None of this needs to be programed, I'm just sharing my vision here and hoping the UI can be built around it. Neither of these need to be complicated. For the hierarchy, I need a + button for new entities, and a scrollable list of all the entities on screen with some spacing to offset parents and children, with dropdowns to show and hide the children. For the components tab, I'd like the name of the entity in a text box, components separated by UI lines a generic icon to universally represent components, the component name, the ability to show/hide the contents of the components in the entity, the ability to delete any component. When the component box is open it will have every parameter, followed by a text box with it's contents. Some general things I'd also like: -A transform tool with x, y, scaling, and rotation -A generic confirmation box to confirm deletes with yes and no. -A right click menu to create a new entity, duplicate an entity, delete an entity (with and without deleting the children), and make an entity into a prefab. -Tiny logos for the hierarchy, component viewer, and a file manager.
Heyo this is a follow up to https://scratch.mit.edu/projects/1313971112/ asking for graphic design help for pressure wash.