My best project ever! ———> I N S T R U C T I O N S <——— Move: You automatically rotate clockwise, press L to turn anticlockwise. Shoot: Press Space to shoot. Ammunition: Your ammo is limited (top) but it reloads every second. Objective of the game: Shoot the birds coming from every side, but receive a single peck and you’re gone! Every bird you shoot gets you one point. (Score on the left side.) Levels: Each certain score you hit moves you up a level (right side). You get more ammo slots, but also more birds to shoot at. ———> L E V E L S <——— Aluminium: 3 ammo, 6.50 - 8.00 seconds enemy spawn rate. Copper: 5 to unlock, 5 ammo, 6.00 - 7.50 seconds enemy spawn rate. Bronze: 15 to unlock, 6 ammo, 5.50 - 7.00 seconds enemy spawn rate. Silver: 30 to unlock, 8 ammo, 5.00 - 6.50 seconds enemy spawn rate. Gold: 50 to unlock, 10 ammo, 4.50 - 6.00 seconds enemy spawn rate. Emerald: 75 to unlock, 12 ammo, 4.00 - 5.50 seconds enemy spawn rate. Diamond: 105 to unlock, 14 ammo, 3.50 - 5.00 seconds enemy spawn rate. Platinum: 140 to unlock, 15 ammo, 3.00 - 4.50 seconds enemy spawn rate. Amethyst: 180 to unlock, 16 ammo, 2.50 - 4.00 seconds enemy spawn rate. Ruby: 225 to unlock, 18 ammo, 2.00 - 3.50 seconds enemy spawn rate. Sapphire: 275 to unlock, 20 ammo, 1.50 - 3.00 seconds enemy spawn rate. Tanzanite: 330 to unlock, 22 ammo, 1.00 - 2.50 seconds enemy spawn rate. Elite: 390 to unlock, 999 ammo, 0.50 - 2.00 seconds enemy spawn rate.
———> C R E D I T S <——— Almost all programming, sprites and sounds by me. Dove sprite and background from Scratch catalogue obviously. @theChAOTiC for the thumbnail text. ———> N O T E S <——— WARNING: PLEASE TURN YOUR VOLUME DOWN, THE MUSIC IS SO AWFUL WE OWE KSI AN APOLOGY. My high score is 17, score needed to verify the game is 400, so we know all levels are possible to achieve. Okay, don’t tell anyone, but I’m really bad at this game. (It should have been apparent to you from my high score.) Highest score achieved by someone is 175.