Use your mouse to collect gifts and avoid enemies. 1, 2, 3 to select options every 15 gifts. Enemies: Baby: Significantly reduced dash distance. Dashes in a straight line as shown by an indicator. Bell: Harmless, but makes all non-Bell enemies briefly invisible when rung, based on difficulty. Teleports near the mouse periodically. Cleanses Scribble's debuff as well as Scribble if it's nearby. ICBM: Targets mouse pointer for 2 seconds before locking in place and blowing that area up. Mart: Moves towards the mouse pointer VERY slowly. If touching another Mart, merges into a slightly bigger/faster Mart. In this stage, Mart explodes when close enough. Springer: Jumps to the top of the screen before falling somewhere else, doing damage if it hits the mouse while descending. Husk: Follows mouse cursor, takes a life if touched. (Still WIP) Operator (Level 5+): Collect the gift before it wakes up. Scribble/Flesh (Level 5+): Slowly moves and leaves doodles of subspace tripmines that last 7 seconds. Will either follow you or aimlessly bounce off walls. Guardian (Level 8+): Harmless on contact, but relocates and shoots 3 bullets. Telefragger (Level 8+): Slowly walks towards you, but will teleport in the same radius as Bell around you in an attempt to catch you. Voidbound Baby (Level 10+): Needs 2 Babies to spawn. Greater dash distance and reduced dash cooldown. Kookoo (Level 10+): Chooses a number from 5-15, then counts from 1. Click when it reaches the number. If clicked too late, Kookoo will do damage and restart. Cadence (Level 15+): Collect its instruments to keep it at bay. It gets angrier the more you leave out. Voidbreaker (Level 15+): Summons and launches 1-3 swords at you. Repeats the process another 1-3 times. Items: Medal: A medal spawns every 30 seconds, despawning after 15 seconds if not interacted with. If touched, will either subtract up to -2 gifts or add up to 3. Also has a chance to not add gifts at all.
Original game: Nullscape on Roblox, by Mart's Nullscape group Most assets borrowed from Nullscape Miraheze wiki Epilepsy warning Just like the original game, game gets chaotic extremely quickly. Play carefully. Note that modifiers will reset on every flag click.