Hi this is not the Fishing game yet but this is random VS not random About the Random Mode Here everything is random your goal is to click on a robot (85) to color a wand (349) there's a dancing woman (156) who goes on the robot whenever it wants there's glasses (51) who randomly flies on the things we talked about earlier and just stays there for a couple of seconds there's an another woman (17) who randomly slaps sprites we talked about earlier if you want to go to the random mode click on the green flag Non Random Mode this is actually a game there are illusions of random but not actual random this one is more interesting you are a ball defeating enemies by just touching them Enemy - it can't attack or do anything and it gives 1 score Shooter - this guy shoots you and reduces your score if its less than 1 they give you bullets that give you score if its bellow than 10 they shoot bullets that decrease your score and if 10 or higher they shoot bullets that set your score to 0 Runner - it is sized based on your score if less than 1 they are small run toward you to give you score if less than 10 they are a size of a normal enemy they give 3 score when killed and touch touch it when it has a bubble if its 10 or higher it is BIG and if you don't kill it too long it will shoot a bubble that sets your score to 0 it gives 6 when killed you can also click to kill it its easier but it wont give you any score
I've been thinking about randomness and I thought of making a game WHERE EVERYTHING IS RANDOM but also an idea came that I do the opposite too welp I did it and also the update is the enemy spawning position did math but every tie it was spawning on the same location it looked like it broke the rule kind of because positions were looking random so i made specific spots and made a wait until player is not touching them