This is a terribly made recreation of 'Jurassic World: Evolution.' It's a zoo-builder game, but you can't actually build. Why? There's a simple explanation for that; Don't know how to code that. I barely know how to code simple NPC interactions and behavior. All you can do is spawn dinosaurs, watch them walk around, and watch them fight. Unlike the actual JWE games, the Hadrosaurs and Sauropods in this game can fight. Why bother adding such a massive creature with whips for tails and thumb spikes if it can't fight? Small herbivores, like Dryosaurus, can't fight simply due to its lack of size, musculature, and built-in weapons. Speaking of fighting, I made the Ankylosaurus nearly as strong as the Apatosaurus. Why? Ankylosaurus is a mess of armor with a mace for a tail. I hate how weak it in the actual JWE games, and Ankylosaurians as a whole are in ridiculously weak JWE. Spikey messes shouldn't have more health than literal tanks with legs. Does Frontier think those giant osteoderms were weak spots? You slowly get $1 every 5 seconds in this game, and that money increases $1+dinosaur population size x2 as the more you play. What dinosaurs and maps should I add to the game? Don't suggest anything obvious, very similar to what I already have in the game, or skins/variants for dinosaurs already in the game. If you ask, I'll tell you to read this part of the description. The only dinos getting skins and variants are tiny guys unable to fight, and before you ask, no, I'm not adding hybrids. There are way too many real dinosaurs in reality for made-up ones to be in the game.
Models @Zerospartan350 (Me) Music -John Williams Jurassic World Evolution -Frontier Developments Jurassic Park/World -Michael Crichton (rip) -Universal