CHARACTERS ------------------------------------------------ Sans, Negative Sans, Dust Sans, Errordust, Hyper Dust
Boss Attacks: Sans - Passive: Teleport ( dodges much farther than other bosses) Passive: KR ( Deals improved DMG against higher tier characters) Bone Zones (Spawns randomly around the map) Bone walls (Spawns on random Y values on Left, goes to right) Bone Throw ( Bones go from sans to player) Blasters ( spawns randomly once he is at half health ) Bone-merang ( sans throws a bone out and it returns back after) Negative - Passive- Gamble ( Negative gets random buffs every 25 seconds [ Attacks deal burn, faster CDs, ect.]) Coin Rain ( Coins spawn at the top of the screen and fall to the bottom ) Bone toss ( He throws his bone at the player, it boomerangs back to him, he cannot use bone whack while this is active ) Bone whack ( When near player he hits them with his bone knocking them back and dealing damage [Needs Bone] ) Greed ( Dollars spin from the left or right side of the screen going to the opposite side ) Blaster tracker ( blaster follows your position for the whole fight, can be killed [100 HP] ) Stealth ( goes partly invisible for 2 seconds, taking half damage as well for the duration ) Slash Dash ( After a warning negative dashes forward and deals damage along the path ) Dust - Passive: LOVE (Takes less status effect damage) Passive: Burn ( Fire moves deal lower damage, but take away max Hp for the wave) Spear Circle ( same as in undying fight ) Fire pillars ( After a warning makes 2 vertical flame pillars) Trident throw ( throws one Trident at the player, it explodes on contact leaving a damaging fire zone) Bone slam ( He slams his bone on the ground if the player is near making a damaging shockwave ) Throw ( Bone Throw with spears and fire as well, fire is slower but bobs a bit, spears are faster ) Blaster circle ( a constant slow blaster circle for the whole fight ) DETERMINATION ( When at half HP he restores all HP, gets faster attacks, but lowers defence) ErrorDust - Passive - Captured SOULS: Errordust every 2.5 minutes spawns a random boss from the normal rush to attack the player with 1/2 HP and dodges Passive - Strings: If you get hit by any string move you can't move for 1 second String Slam - Errordust slows down before slamming a meteor down in front of him, it also creates a shockwave. String Entanglement - Errordust makes a lot of strings towards where he is facing, they last for .5 seconds. Stringed Bones - Errordust tosses bones in a fan shape then pulls them back (The pulling strings deal no damage or effects) Blue Trap - A blue bone slides across the screen (if it hits, the player is stunned, stringed, slowed, and damaged) Bone Rain - Bones fall to random positions indicated by shadows, they last for .25 seconds after landing. Error Blasters - Normal blasters but with short range and they turn up and down repeatedly Hyper Dust - Passive - ITEMS: Hyper Dust has 3 uses of items that trigger every 25% of his HP he loses ( 75%, 50%, 25% ). Each Item restores 10% of his HP, and a buff. Item 1 - 25% more Defence Item 2 - 25% more Attack, Item 3 - 25% shorter cooldowns Passive - Burn+: Fire moves take away max Hp Real Knife - Hyper Dust slashes forwards making a ranged slash as well. Slash 'n Dash - Hyper Dust stops moving and aims at the player before dashing forwards dealing large damage if it lands. Spear Zones - Spears constantly spawn under the player with a short wind up time. Spear Circle - Same as Dust's, but faster Flame Walls - Much faster and larger version of Sans' bone wall Flame Slash - Hyper Dust slashes a trident forwards and summons fire in a fan shape Color Walls - Blue or Orange bones slide from the left or right of the screen to the opposite side Double Bone Spin - Hyper Dust spawns small bone spinners and fires them at the player Blaster Trackers - Like negatives, but last for a short time, and multiple spawn Blaster Shield - At 50% health He equips a blaster as a shield and gains 500 temporary health. He has no defence while It is active LB Phase 1 - Passive: Teleport ( dodges much farther than other bosses) Passive: KR ( Deals improved DMG against higher tier characters) Bone Zones+ (Spawns randomly around the map, Is larger) Color walls (Spawns on random Y values on Left, goes to right, can be white, blue, or orange) Bone Throw+ ( Bones go from sans to player, Much more bones) Blasters+ ( Spawns randomly ) LB Phase 2 - Passive - BLOCKED ONCE MORE! ( Instead of dodging, he blocks, giving invincibility for .5 seconds ) Passive - True KR ( KR, but decreases faster, and is 2x stronger ) Bone Slash - Slash line Screen Flip - Doesn't actually flip the screen, but it inverts the players controls Bone Wave - Works like the one in sans' first attack Bone Spears - Sharp bones fire off after a warning Side Blasters - Blasters on the sides of the map KR Shatter - Instantly deals all KR as damage ( Is affected by DEF, and has a wind-up ) LB Phase 3 - Passive - SURVIVAL ( Cannot be killed, dies after the song finishes ) Choreographed attacks