Survive one night at Blorbs 2! Don't let any of the evil things get into the room. NOTE - This game might have some bugs ------------------------INSTRUCTIONS-------------------------- The night takes 6 minutes to complete (60sec/hour). Blorb will come at the left door. You can see when he is near using the BlorbFinder2000 (press space to use). When Blorb is at the door, click "A" or press the button next to the door to close/open it. Gom the goblin will come through the right vent. If he comes, you can't see him unless you shine your flashlight at him (hold "F" to use the flashlight). When he is here, click "D" to close/open the vent, or click the button to the right of the vent. On the table, there is a walkie talkie. The walkie talkie wont stop making noises, and constantly gets louder. If it gets too loud, you will start losing sanity. Click the walkie talkie to make it quieter. SUMMARY: A = right door D = left door F = flashlight Space = radar Click the walkie talkie = walkie talkie gets quieter Goodluck!
One night at Blorbs: https://scratch.mit.edu/projects/1313740325/ --------------------------------STORY------------------------------- After going to Blorbs, you find your goblin friend. Because he is brainwashed, all he wants is juice. You couldn't stay any longer as there were other creatures after you. You leave so you can try to figure out how to un-brainwash Gom. As you leave you get knocked out and wake up in another building as Blorb isn't done with you yet. Keep in note that I'm not a pro coder so its not the best game ever coded. "One night at Gru" gave me inspiration to make a FNAF based game. I also took a soundtrack from "One night at Gru. I learned the radar code from this other game, "One night at scratch", so HUGE thanks to him. The art, code, and some sounds were all made by me (the rest of the sounds were sounds already made on Scratch). One night at Gru link: https://scratch.mit.edu/projects/645540730/ One night at Scratch link: