(Feline Tales will have a few separate accounts) Here is how the aging system will work; cats will age every saturday night. Kits and apprentices aging one moon every week would suck because it'll take long for them to become a warrior+ so the aging system for any rank above apprentices is different from the others. These apply to loners + kittypets too .Kits Aging. 1 ↦ 2 ↦ 4 ↦ 6 .Juveniles Aging. 6 ↦ 8 ↦ 10 ↦ 11 ↦ 12 .(Young) Adult Aging. 12 ↦ 14 ↦ 16 ↦ 18 ↦ 19 ↦ 20 ↦ 22 ↦ 26 ↦ 28 ↦ 30 (continuing on, these cats will age twice a moon) .Elder Aging. 100 ↦ 105 ↦ 110 ↦ (elders will continue to age five times every week) _______ At certain ages, cats will have immunity from weekly deaths (which won't happen much if a clan is stable) -All kits will have immunity from weekly deaths -Juveniles 6-10 moons have immunity from weekly deaths and death by predators (they can still be injured by them if they fight) -(Young) Adults 12-20 have the same immunity as juveniles -Elders 100-145 moons have immunity from all death until 150 moons ( continue in n+c )
Ghosts will not age nor fade away because I do not like ghosts fading. They aren't immune to dying again though. Ghosts will have their own project. If you have any questions about the aging ONLY then ask here.