Hey! You're emperor of ancient China, in the Song dynasty. We're going to have you make hard decisions now. Each decision shapes your dynasty - and the world - forever. *This game is historical fiction. It is loosely based on the Chinese Song Dynasty, though 1) they did not speak English, 2) it was much more complex than this plain "idle" game, and 3) they were not made out of polygons and circles. Reinforcing the Great Wall is expensive, so the villagers will pay heavy taxes. This doesn't please them much. We hate taxes. You will need 1 Material to construct. Constructing work areas increases the wages of workers, and pleases them. Also increases population. The happier the people are, the faster they have children. This in turn prevents the "ghost town" downfall and also can help recover from a low population.
And now, some facts about the Song Dynasty. LENGTH: 960-1279 ACHIEVEMENTS: woodblock printing, gunpowder, paper, paper currency (Jiaozi), written language, bronze weapons, chariots RELIGION: mandate of heaven, oracle bones MILITARY: first Navy GREAT WALL STATUS: made bigger, longer, and stronger DOWNFALL: political corruption, invasions, civil unrest, rebellions !!THIS GAME WAS NOT MADE WITH THE INTENTION OF RACISM. All ill-willed players or commenters will be immediately reported, the game will be unshared for a 4-day period, and the player's username (and potential alternate accounts) will be the subject of a strong email to the Scratch Team. The game will be taken down for ALL PLAYERS. Sorry, but if you use a game wrong, you can't use it at all. And I hate to use collective punishment, but there is literally no other way. If the game is down and there were no racist comments, it signals a big update! Downfalls: "Ghost Town"- very low population "Revolution"- no mood left "Invasion"- Mongols breached city wall