basic free use movement system for fast paced games/engines, you don't need to credit me just make something good. (NOT DONE) (SFX IS BUGGED, WILL BE FIXED) movement based on Just Shapes and Beats and Ultrakill code is organized and labeled so you know where a certain topic of code is.
wasd for cube movement press E do dash moving a direction vertical dashes are malfunctioning ;( 3 second CD for a single direction dash, so you can dash back to back but in a different direction. press V for debug/variables. update log: pre-release 1.0: fixed dashing variables stacking, removed thumbstick pre-release 1.1: added sounds whenever you dash, fixed dashing crashing lower end devices, optimized variables. pre-release 1.2: added a max dash cap, attempting to dash with max cap plays a sound cue, fixed the max sound playing instead of the dash sound. pre-release 1.3: added arrow key support, optimized more code and added in comments in the editor showing wheres what. 1.4: dash sfx are no longer one strand of code, completely removed sprite 2 (enemy) caused too much lag when on edge, will fix later.