Base Form Abilities Peelout: What did you expect? Its basically Sonic's ability, only difference is that Chris can pick up more people, but the more people he carries, the slower and the longer the CD is, it increases by 15. Base CD - 40 Dropdash: What did you expect? It's Sonic's ability as well, only difference is that Chris can land the ability over 3 times, the con here is the more he lands the ability, the CD increases by 10, Base CD - 35, Dodge Meter Regen - +10 Super Form: Needs to be in LMS, 100 Rings and the 7 Chaos Emeralds(The items are found around the map in monitors, the rings come in monitors or without monitors, the Emeralds are found in monitors, the Emerald monitors are hard to find) Passive 1: Sonic Vessel Mastery - Instead of having 100HP and 50 Dodge Meter, Chris gets 120HP, and 70 Dodge Meter Passive 2: Super Sonic Speed! - In an LMS, If Chris had found 100 Rings and all 7 Chaos Emeralds, Chris can use Super Form! Passive 3: (Super Only) Too Slow! - Chris gains an extra 70 Dodge Meter in Super Form Passive 4: (Super Form) Can't Get me! - Chris gets the ability to fly, with a flight meter, with only 30 Seconds of Flight, the CD is 40 but increases his Speed by +5 Super Form Abilities Spin Attack - A More stronger version of Dropdash, CD - 45, increases by 20 with every hit, Dodge Meter Regen - +20 Chaos Barrage - Chris charges at an Exe, and Kicks them 10 times. Stun time - 10 Secs. CD - 60 Power Dash - A More Faster version of Peelout, can stun an Exe if He crashes into them, Stun time - 3 Secs. CD - 55, Grabbing Someone increases CD by 20
C2A