CHALLENGE: Can you reach the portal before the world falls apart? CHAOS: Every 30 seconds, a random event triggers.Water, wind, or Spike Rain. WARNING: This game is intentionally very hard. One hit = Back to start. Advertising ❌Feedback ✅Ideas ✅ (Tell me what Chaos Events to add next!) -------------------------------UPDATES--------------------------------Update - May 6, 2026 - Published early-access (Tutorial Level Only). Update - May 6, 2026 - Added Circle Ninja sprite with headband physics. Update - May 6, 2026 - Fixed "Flappy Bird" bug: Jumping now requires a floor touch. Update - May 6, 2026 - THE CHAOS UPDATE: Added 30-second global timer and "Chaos Event" variable. Update - May 6, 2026 - Added Spike Rain: Spikes now spawn at random X positions when the timer hits zero. Update - May 6, 2026 - Added Low Gravity: Gravity power drops by 70% during the event. Update - May 6, 2026 - PHYSICS OVERHAUL: Implemented Pro-Movement script. No more phasing through walls or ceilings! Update - May 7, 2026 - Added The Announcer: A UI sprite now flashes the name of the Chaos Event at the top of the screen. Update - May 7, 2026 - Added Death Traps: Static spikes added to level floors that reset the player to spawn. Update - May 7, 2026 - Buffed Jump Power: Increased Y-Velocity to 20 for more intense parkour. Update - May 7, 2026 - Added Death Pit: Falling off the bottom of the screen now triggers an instant reset to spawn. Update - May 11, 2026 - Made wind turn off and added a water event Update - May 12, 2026 - added new levels and added rising lava Update - May 12, 2026 - added death counter Update - May 13, 2026 - added level counter Update - May 13, 2026 - added new levels Update - May 14, 2026 - added new levels ----------------------------Glitches/bugs------------------------------ - up arrow and space randomly stop working - wind stays on
all levels possible spam green flag for best result This game is designed to be hard and designed to trick you. Current level count: 24