THE ULTIMATE CHALLENGE Sally EX: (Appearance: Blurple Face) [Friendly?: No] How to survive: When told to hide, complete as many rooms as you can in 5 seconds, then hide by going either on the top of bottom of the screen. Failing to do so will end the game. However, she will also dash from the top of the screen. Nick EX: (Appearace: Red Square) [Friendly?: No] How to survive: He will be asleep, then he will quickly wake up. If he catches you using ANY key input, he will deplete the timer by 10 seconds. Sunny EX: (Appearance: Orange Sun)[Friendly?: No] How to survive: He moves faster when a key input is detected. Don't let him catch you, or the game ends. (NOTE: When I say a key input, I mean ALL KEY INPUTS.) OmoOg: (Appearance: Blurple Kirby with yellow propeller and gray shoes) [Friendly?: Yes] Who is he: He wants to help you survive. But he's more annoying than helpful. He only appears on 4/1 Elderly EX: (Appearance: Pink sad face with an eye in its mouth) [Friendly?: No] How to survive: There will be an indicator to tell you he has spawned. Leave the room before "the face EX..." timer ends. Failing to do so will end the game. Lost One EX (NOT IN GAME YET): (Appearance: Pink Square) [Friendly?: Neutral] How to survive: When she spawns, she will sing. You must stay for her whole song. Failing to do so will activate a boss fight at room 99. Rebound EX: (Appearance: Orange circle, one side scary, one side cute) [Friendly?: No] How to survive: Hes mad easy just go on the top or bottom of the screen. Lighter EX: (Apperance: traffic light) [Friendly?: No] How to survive: they will appear turned off, they will start yellow, and will tell you to stop or continue moving. This entity uses sound indicators, so it would be recommended to turn your volume up. Failure to obey Lighter will flash the screen for 3-4 seconds, blocking view. Lighter will also despawn Nick (only if Nick appears before Lighter) Arrow Keys to move, space to dash collect triangles/Doritos to get more time complete 100 rooms About entity toggle: Again, in the Notes and Credits, I will make an entity toggle to make the game less bunched up. Especially for Rebound and Lighter since they can throw you off. This means soon you can play the game with no entities again (boring).
The ULTIMATE CHALLENGE. Can you beat it? Doritos spawn less often but give more time. All enemies have more powerful moves to catch you off guard and they spawn more often! Good luck! Yes this is inspired by the True Arena in Kirby