How to play our game: 1) Click the green flag 2) Select mode, gameplay or food tracker. It is recommended to enter the food tracker first. *Click on food tracker* Click on the foods you eat. To reset your choices, click on ‘reset’. If you click on five healthy foods, the ‘reset’ button will give you a fact as a prize. If you click on five unhealthy foods, the ‘reset’ button will give you a reason why you should not eat unhealthy foods. The healthy foods are the vegetables and fruits, but the unhealthy foods will be fried, oily snacks and fried food. To exit, press the arrow button. It is also recommended that you press the green flag after the ‘reset’ button says something. **Click on gameplay Sixty second timer will start. Press the left and right arrow buttons to move the character. There would be falling food, and you need to let the character touch only those healthy foods, like apples, bananas, and oranges so that you get a health point. If your character touches, or ‘eats’ the unhealthy foods, like cake, donut, or a bowl of fries, you will lose a health point. However, if you change your mind and want to exit the game, you cannot. That is why we recommend you to click on food tracker first. In summary, coding this game has helped us to better identify healthy and unhealthy foods. Through some research, we have also learnt about the health benefits of eating foods lower in sugar, fats, salts, and calories, and learnt that eating too much unhealthy food can cause many health problems and diseases. What’s more, when we add too much sugar or salt too our already yummy meals, we might not be able to savour the original flavour of the meal. We have decided to include facts in our game for our players to learn about food nutrition. Coding this game, “Let’s Eat Healthy” has truly given us an opportunity to learn more and increase our knowledge on food nutrition. We hope that our players will be inspired to eat healthily from now on. To my amazing father, who always teaches me to eat healthily. Thanks to my super smart brother, who has helped me to code the gameplay part. I love you both!