Ok, there's a few steps to make sure this works great first try: 1. set game to turbo mode (shift+green flag) 2. use WASD to move, and Q to zoom in, E to zoom out 3. because my code sucks, if any vertex goes off-screen the triangle breaks, so please don't do that. 4. if you zoom in too far, movement gets jittery and everything might invert.