Animation test! Specifically, I'm testing what the generic "anime" lipsync looks like with my art style. It's basically a lazy animation shortcut because animating the actual words would take WAYYY too long. At the same time, I'm ALSO testing something else. Art quality. For YT. It's really bad so far. So this time, I actually animated in the correct canvas size (1920x1080) to see if it helps or not :') If it doesn't, then the real problem lies in what I'm using to record my animation like I suspect. We shall see the results of my experiments soon >:) EDIT: Yeah no it makes it worse on YT. I don't have a strong enough computer to get proper tools/recording stuff to prevent it. I'll just have to suffer with poor quality :( Also, suffer with another bad quality clip of my voice. Mwhahahaha~
Art, Animation, Code, Voice - @PeachesAndPies