4D Engine using my signature method: layering 2D objects and now 3D ones too! Necessary Instructions(You need to read these.) -Use the mouse mode slider to set whether or not you want to rotate the object with a mouse, or with a little square avatar from a top down POV. -In non-mouse mode use 8456 to move around. -In mouse mode use your mouse to move the object around. -Use WASDEQ to move along the W axis.(Or at least set the variables.) Unnecessary Instructions(You don't have to read these.) -Use the ghost mode slider to set whether or not it's transparent. -Use the 3D brightness slider to adjust how bright each 2D layer is. -Use the 4D brightness slider to adjust how bright each 3D layer is.
NOTE: To use shape mode 2 properly you need to go onto turbowarp and enable "remove fencing". #4D #Tesseract #Hypercube