A - point hand D - grab S - let go W - eat/interact (nothing yet) E - spin 1 - enable 1st hand 2 - enable 2nd hand
The player's arms aren't supposed to have unlimited reach, I just could'nt get it to work :p This is an idea for a Unity game that I might make in the far future - it was much easier to just make the idea in Scratch instead of writing it down