today i remade guest 1367 from forsaken in scrath CONTROLS P1 -WASD to move P2 -Arrow keys to move The other controls are featured in the project.
Movement Sensitivity -Adjusts the smooth movement of BOTS P1 Bot/P2 Bot -Toggle whether or not you'd want the player to be replaced with a Bot or not P1/P2 Bot Controlled Abilities -Grants the ability to still freely move your respective character but disables your abilities with the new use of them being automatically used by the Bots. Hitboxes Visible? -Allows you to see the hitboxes. Recent Balancing changes (Since 5/21/2026) -Block now makes you invincible instantly -Block cooldown increased (2.28 -> 4.28) -Scratch that, Block cooldown increased (4.28 -> 8.28) -Parry healing bonus increased (Parry Health 5 -> 10 Full Block n Parry Health 10 -> 15) Recent Features/Balancing/Bug fixes (Since 5/22/2026) >NEW FEATURES< -Added Chaos mode. pretty cool right? >BALANCING< -When you block while a bot is punching, they will now go even farther to make sure they don't hit you -Hitboxes have been increased to allow players to get hit easier -hitting animation has been changed to comply with the new hitbox changes -Bots are now farther from you when your running from them. >BUG FIXES< -Fixed an issue where you wouldn't enter stun pose when getting stunned -Fixed an issue where P2 Bot wouldn't back away to avoid hitting your block. Recent Changes/Bug fixes (Since 5/26/2026) >BUG FIXES< -Fixed an issue that allowed players(Especially bots) to punch while blocking -Players' health can no longer go into the negatives -Fixed a temporary issue where P2 bot couldn't move up or down. >CHANGES< -Players can no longer do a strong stun punch multiple times anymore if they have a faster punch COOLDOWN (Usually when you Parry, you get a stronger punch, which can stun, but for some modes, you can punch faster, which would cause you do be able to do a stun punch up to 3 times unintentionally.) -Blocking no longer has a windup animation as you become invulnerable the instant you block.