(The dingus ball) if you are reading this right now you still have a chance to be able to decide what number room this entity spawns in What should I name this goofy ahh boiiii
Will spawn infront of or behind the opened room and play a windows xp crash sound then rush backwards with aim script and will randomly gain or lose speed on the way to despawn and has a chance of possibly fake despawning and rebounding multiple times and can randomly pause movement also with aim script It will rush towards you at high speeds if you try to taunt it if you touch any of the laggz/error freeze particles it will do 35 damage. When rushing by will sometimes cause up to 2 hiding spots in a room to break While it is passing and it can spout out random clones named AOTM-?? that will wander around and break anything they touch. AOTM-?? Also has aim script but is slightly faster than you. The laggz have a chance of blocking off the way to a hiding spot. Also if you are not hiding and in the aim script radius it will throw AOTM-?? At you while also using aim script to come towards you, and has a very large aim script radius. Has a chance of spawning after an entity spawns/despawns too and spawning an entity when it despawns too Old/even older mechanic: would spawn behind you in the 2 previous room then would use aim script and rush backwards then rebound until it sees at least one player after rebounding the first time. However this came with a risk that it could get too close while looking at you and end your run. Had no spawn sound or ambience just some quiet whispers is all you would hear. Also, AOTM-?? Was its own entiy that would rebound 12 times named a-??? That could have a chance of spawning after an entity despawns Older mechanic: q-114 would spawn behind the closed door and it would wait for you to open the door then will wait half a second and rush backwards with aim script could detect you through out the entire map and would rebound 1-12 times On the final rebound would have no sound. Oldest mechanic: a-231 would make a sudden thump sound and would rebound 12-28 times at light speed with aim script and despawn.