click for a screenshot of what im talking about ok so you have a bunch of clones, you broadcast a variable and every clone in that sprite will be affected right? which can be very helpful sometimes but also very annoying BUT I FOUND A WAY TO BYPASS THAT WITH THIS SPRITE ONLY VARIABLES because this sprite variables can be different for each clone you can set it so only clones with a certain variable number will be affected by it for example if you make a variable called "wawawa" and set it to "this sprite only" then do something like "when i start as a clone, if costume name = dootdoot then set wawawa to 1 else set wawawa to 0" then at the start of the broadcast that you dont want to apply to the dootdoot clone, put the broadcast inside of a "if wawawa = 1" and it wont apply to the dootdoot clone but it will apply to all the others im exploding with this knowledge
crappy mouse art lol i need to go to bed now its 2am help