click/space to fire. DON'T press k.
first game experimenting with layering and other 3D mechanics. 5/1-14/26 - made the turret, bullets, dealing with problems in the enemy code. 5/15/26 - FINALLY figured out the art style, added a new enemy, and am working on another. I really should get to making the death animations. 5/17/26 - working on the first couple waves, up to wave 7, and got a good start for this project. - - - - - Prerelease 2 - - - - - - - - - - - - - - - - - - - - - - - - - - - 5/18/26 - finished another enemy, got to wave 9. 5/19/26 - finalized the enemy I finished yesterday, beginning to work on a shop system. also changed a couple speed bugs and problems, and made the game slightly harder. 5/20/26 - added new shop items, pulse tech I and II. - - - - - version 1.0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5/21/26 - I did to much stuff to count today 5/26/26 - added abuncha sound stuff and added 2 new waves and enemies. 5/27/26 - finished the two enemies I added yesterday, planning out some new waves. 6/5/26 - added some epic music planning on adding music to the shop. 6/6/26 - sound edits. 6/7/26 - death screen nom. 1 6/14/26 - Music, mechanics, makeovers, and more. adding some pizza or whatever to the background. - - - - - version 1.4 release - - - - - - - - - - - - - - - - - - - - - -