just click and watch them numbers grow nothing goes above noqg if ur precision is 1 number below it, then that digit is a 0... I can't fix that
ey @griffpatch this code is cool but couldn't you just use a bunch of if conditionals this is actually not new I just shared it todayyy DATA: SCORE is your starting (boring) score with scientific notation power of 1000 determines which one of the SUFFIX to use scaled is the first part of formatted digit count is how many digits are to the left of the point. rounding factor is what to round the number to (try moving around that precision slider) SUFFIX is the second part of formatted formatted is what it actually says