insert random car here. Current Passives: "Insufficient Instability" (Elijah) [Unique Charge] Current Stack: 6; Max Stack: 20 If Elijah is forced to gain extra instability due to insufficient power level, inflict [Instability Gained] /2 (Rounded Up) Fragile on himself. Fragile does not go away until Phase 2. At every remix, the count increases by 2 At 20 count, Consume all stacks and enter Phase 2 and receive a 1.25x multiplier. Convert Passive to Instability Current at turn end.